Problem Based Learning


Solving Real World Problems

Our academic programme is made up of STEM subjects. We know that pupils must learn the core knowledge to succeed on their courses, but it is now becoming increasingly essential that pupils learn how to apply this knowledge and way of thinking outside of discrete subject areas.  We will do this within lessons, but also through termly missions, built around STEAM Problem Based Learning missions.

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Challenging Pupils with Missions

Each term, pupils will be set a new challenge to work towards. Using the knowledge and understanding learned in lessons, and beyond, pupils will undertake interdisciplinary research challenges to solve real-world problems.

Working on their own or in teams, if they decide too, pupils will be set a new topic or problem to explore every term.  Pupils then set about becoming an expert in this field, finding links between their current topics in school and information from elsewhere to apply it to solve the problem.  The project should be based around discovering something new and applying it to solve the problem, the end result could be a hands-on research presentation, a 3D printed prototype, a book report that draws new conclusions, art work -- anything that demonstrates innovation in the field.

At the end of the term, pupils will submit their response to the problem, the most innovative ideas will be asked to present their work for judging at the Mission Launch.

Example Missions:

  • Mars, how? What barriers do we need to overcome to ensure successful habitation on another planet?

  • There is no planet B! Identify and overcome the challenges we face creating a sustainable future.

  • Design your future! Learn how to use CAD software, solve a real-world problem and 3D print the prototype.